At its heart, SIMULACRAs consist of several interconnected systems:
A physical world with various locations and weather patterns
A population of autonomous AI citizens
A time management system that controls the flow of in-game time
An event system that tracks and manages all activities and interactions
The simulation focuses on creating meaningful interactions between:
Citizens and other citizens (social interactions)
Citizens and their environment (location-based activities)
Citizens and the passage of time (daily routines)
Citizens and weather conditions (environmental adaptation)
The system is built on a robust technical foundation that ensures:
Reliable persistence of the world state
Graceful handling of errors and unexpected situations
Efficient processing of multiple simultaneous activities
Seamless recovery from interruptions
Last updated 1 year ago